Blended Learning Approaches in Science

I was delighted to be invited to present at the Education Show this month in Birmingham in the Maths and Science Theatre. I based my presentation around the use of IntoScience in my classroom and how it enhances practical elements of science teaching. IntoScience is fairly new on the science noticeboard but I have been fortunate enough to run a few trials with my year 7 and 8 students over the last 6 months.

I have found IntoScience┬áto be easy to use, intuitive and most certainly engaging on many different levels. I explained in my presentation that ‘blended learning approaches’ are important in the modern classroom because that’s where students are at. It is where they will be in two, five and ten years time. Allowing them to manipulate technology and use it to enhance their learning is crucial.

The ‘virtual world’ that IntoScience provides brings a natural safety net for students to make mistakes and take risks. How else could you run car crash tests at 100 km/h or create your own planets in a goldilocks zone? IntoScience provides a range of virtual investigations that just can’t be done in most classrooms. The other major advantage is that students can work with IntoScience at home on their own devices in their own time. This ‘flipped’ model means students return to the classroom and develop a deeper understanding┬áhaving reviewed the content in their own time. Persisting with this model has brought great rewards to students in my classroom. They are used to working on projects at home and they come to lessons well prepared (training essential!).

These are a few screenshots from the Crash Test Dummies activity in the Familiar Forces Topic. I can’t replicate this in the classroom (safely!). What I can do is introduce familiar forces in a practical way using film canister ‘rockets’ and balloons with some ideas about balanced and unbalanced forces, then students use IntoScience to explore. They can collect data, interpret results, analyse them using graphs, make predictions and suggest further investigations. They can do this either in the classroom on a set of tablets or they can do it at home. The best bit is that I can see their answers, suggest improvements and track their progress through a reporting tool. I can also compare with other classes to see where they are up to.

These activities are principally aimed at KS3 but the coverage of these activities against KS2 National Curriculum outcomes is excellent. They also support revision and consolidation at KS4. Each set of activities contains a ‘mid’ and ‘end challenge which tests their understanding as they go. Again, I can track their progress and identify areas of strength and weakness.

There is also a range of ‘locations’ within the application that take students (in the form of their personalised avatar) around an Asian woodland, exploring biodiversity, an Observatory, exploring the solar system and a Monorail, where they fix things to get the station up and running again. The wow factor is in the final ‘location’ which is a true-to-life replica of the Jenolan Caves (a must-see, field trip staple in the Blue Mountains of New South Wales). In the caves, students can explore and collect ‘inquiry points’ as they investigate humidity, temperature and oxygen levels inside the caves. The opportunities for students to explore new environments are numerous.

My presentation also referred to ‘The 3rd Degree’. This is an absolute winner with the students. They can play each other in real time as they try to score points with their science knowledge. There are four levels of difficulty: easy, medium, hard and extreme. Answering questions correctly unlocks higher point questions. Students have 90 seconds to do their best and beat any opponent that might be in the same game. They could end up playing a live game with students from another school too!

In summary, IntoScience is an essential part of my Year 8 planning. This year group require careful planning – they are just at that age – and I have two groups with a majority of activity thirsty boys. These activities and the level of competition and engagement they offer are crucial to successful outcomes.